Here's the first gameplay video of the Alpha Build 1.1! Enjoy it! There's not much to see yet in case of plot, but i'm working hard on it!
Next up
Despite horrible neck pain, i'm working on the foal model, which is supposed to be in the herd of horses on the island.
I've worked on the criollo definitivo model. It will be the base for the ingame horses. I have to refine it a bit, then i can reduce the polygon count and texture it.
A few behind the scenes pictures for you, if you're curious.
I have reworked the foal model in Blender. It looks way better now. I only need to model the mouth, teeth and eyes now.
I've made a horse statue: "founding stallion" of Stud Durendare. I'm not sure yet if i'll keep the penis or not. I was just trolling a bit there. But if you like it, tell me.
It was a sh!t ton of work to do that, but the settings menu and the main menu are now mostly working! In the main menu only "new game" and "quit" work so far. The closing of the settings menu is still buggy. Working on fixing it!
I've achieved a lot today. The protagonist and player character - Mikhal - is inside the engine and playable! You won't see his head though, because of first person perspective. Time for a pause! My body hurts from sitting around for so long!
Very quick fix before my development pause. The credits are now fully accessible by the main menu screen and you can close them with the button too.
I've started to make the first texture. This is Rabica's fur color. She's the leader of the herd.











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