All Posts in 3D-2D games


Loading...This is a short video showing off the new procedurally generated enemy waves in Hensen! In theory, the game will become more and more unpredictable as I continue to build and implement new enemies!!!
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Updates are still going. There are updated levels with new puzzles and new enemies. Here are some shots from the update:



I did get a lot more done on the backdrop yesterday, by the way! It's not finished by any means, in fact, it's quite empty and even ugly in some places, but it's beginning to come together!


I've been working on improving the backdrop for Hensen Hopper! The way I'm doing it this time is I'm creating a 32x32 image for each texture I want, tiling it to fill the backdrop image, and using layer masks to "paint" where that texture will be visible.
I'm thinking since yesterday I got the procedurally generated enemy waves working, today I'll spend some time drawing a proper backdrop image. I have a pretty cool idea for how I'll do that too that I came up with at work this week!
I've gotten the procedurally generated enemy waves fully working now, by the way!!!! I'm going to make a new alpha build of Hensen sometime later this weekend and also a devlog video + article about that!


My favorite retro games are Contra Hardcorps and Gunstar Heroes.


Well, that didn't take long HAHA!
Why did nobody ever tell me you could simply export to GIF from DaVinci Resolve?










