All Posts in CHILL & PLAY / Indie Games Development

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Cubes are scattered across the planet's surface in Gedel Escape. They remained from representatives of the civilization that existed on the planet long before the arrival of Dominic. In them, the player will find objects - from food and drink to medicines

I'm working on a game for Kenney Jam 2021. Here's a shot from the game:

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New interface design in Gedel Escape: changed the appearance of the indicators of health, satiety and thirst of the main character, indicators of the charge of devices that spend when the batteries are running have been changed. https://store.steampowered.com/app/1602970/Gedel_Escape/

The last couple of months have been tough for the game to develop. Moving to another city, covid disease and other little things that pushed the development a little back.

What's better than one boss? two bosses!!

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New Reaper (is used to collect resources) model in Gedel Escape. Pressed RMB: a laser sight appears, pressing LMB allows you to make a single shot, when clamped, a stream is fired. Add the game to your wishlist using the link https://store.steampowered.com/app/1602970/Gedel_Escape/

As usual, I have ideas for post jam version. One of them is guest boss from my older game, Space Bagel.

That game needs lots of improvement but bosses AI is decent so I could invite one or two bosses to this game.

Here's shot showing the boss:

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New landscape design in Gedel Escape: elevation changes are now clearly felt and some places cannot be reached without a jetpack, I painted the grass in a different color (https://store.steampowered.com/app/1602970/Gedel_Escape/)

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In The Name of Cheese has been released!

Thank you all for following along with my little project, hope you all enjoy!

Robz Rush is complete!!!

Here are some shots to celebrate its completion: