screenshot_saturday in CHILL & PLAY / Indie Games Development
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Share your creations!
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You can freely change your perspective in Feudums. Enjoy a war game high-level look or zoom in to see your armies and fiefdom up close! Come and try!
![](https://m.gjcdn.net/fireside-post-image/900/18513852-inwhztqa-v4.webp)
A landscape of Utgardr by our artist Jonathan Calsolaro.
Game Jolt: https://gamejolt.com/games/project-utgardr/673440
Steam: https://s.team/a/1878290
#fantasy #parkour #gaming #gamers #indiedev #indiegames #puzzle #openworld #platformer #adventure #steam
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I've constructed 2 more levels (the first two shots) in Kotrik group to make them complete with 20 levels.
The last shot shows the map aka level select.
![](https://m.gjcdn.net/video-poster/900/18509230-g8idtpku-v4.webp)
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Happy #ScreenshotSaturday everyone!
I built a sentry turret for my Mars Marine game. It works pretty well I think.
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The game has surely changed a lot! :D Here's a before-after!
I should post more regularly and I should definitely update the screenshots on the game's page!
Devlog soon at youtube.com/Tudvari, stay tuned! ;)
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Optimizations: New DR4X Changelog #62 11/12/2022
#indiegames #indie #indiedev #indiegamedev #gamedev #gaming #gamedevelopment #indiegame #lowPoly #retro #madewithunity #RETROGAMING #dr4x #rldr #screenshotsaturday
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Battles and companies are available in the warfare demo of Feudums.
Demo is available for free, but free game slots are a bit scarce on the two running game sessions.
•••
This is a great Saturday.
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I drew monster version of Kikkerstein for JOLTober and it's named Kikkermon.
I decided to create real boss of this by drawing more sprites and coding it.
![](https://m.gjcdn.net/fireside-post-image/900/18350146-uhc59bpc-v4.webp)
Feudums will have many distinct styles of architecture that will liven up game play. Some examples of actual in-game assets.
You can try and see it yourself in the free demo!
![](https://m.gjcdn.net/sticker/200/50-fumsmcyt-v4.png)
![](https://m.gjcdn.net/video-poster/900/18312368-dxjfbzyi-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125