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I'm really proud of Dash Pilot. It's really satisfying to use.


I'm finally tying base-building and automation to the combat system in BattleJuice Alchemist. May I present to you: the alchemical autocannon! If that sounds fun, you can read the full devlog in the article below.



Work is being finalized on our League System for Rabbit Rocket Racing. We are exited, as this introduces online plays, where you can play against other players.
This draft is a few days old, because the most current version og the game broke :)


Project Pro Beyond Humanity is planed to get update 0.9.0 some time this month with this being THE FINAL UPDATE BEFORE LUANCH can you believe it we are adding the last new weapon, a crossbow, along with the final level before the final boss so get ready.


You enter the room and a mysterious cube appears. It is not of the gelatinous kind.



HAZARD SCHOOL UPDATE!
Data saving to the cloud has been added with Google play games so you don't lose your data when uninstalling!


Many of you might know what happens when you just "quickly" want to record a video...


Hey #screenshotsaturday! Demo of my #indie game Lord Ambermaze is available on SteamNextFest ! Wishlist for support #gamedev https://store.steampowered.com/app/1811330/Lord_Ambermaze/
It is a #madewithunity #pixelart action-rpg like a #CryptoftheNecroDancer and #CadenceofHyrule.



















Brand New Tile Set!
New Power Up Effect, Breakable Tree Logs, Lighting, and more movement options.
What do you think of this change and what abilities should I add to the game?


