All Posts in Sonic Fan Games Gamejolt

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Here's a preview of a cutscene I've been reworking lately, called "Team Sonic Onboard the Tornado"! Though, bare in mind that everything is subjected to change.

My planning? Well, I keep it simple:

I get an idea, think about how it fits the #Sonic style, and start building.

I prefer jumping into the engine and seeing what feels right.

I use Sonic Maker as image example btw.

#Devruary #SonicTheHedgehog #SEGA

Recently, based on all the suggestions and criticisms we received about the game, we decided to significantly improve the visuals, with a better skybox, more dynamic and smooth lighting, and much more, and after some testing, this is the final result!

Heyo!

Sup everyone, i'm back with the work btw!

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My least favorite part is ofc, finding bugs that ruins my experience. It can be so frustrating when the #Sonic physics don't behave or I find a glitch sprite asset but solving them is the only way to get that smooth gameplay. #Devruary #Sonic #SonicJ

My favorite part of gamedev is playing them. Nothing beats the feeling of finally testing a level and seeing the #Sonic physics click into place. Specially with Sonic J by @jtn00b , It makes the work worth it! Thanks Jean!

#Devruary #SonicJ #SEGA

Hey everyone.

For my current game, I've moved from Pocket Code to GameMaker Studio. It was a great place to start on my phone, but GMS gives me the power I need to really nail those #Sonic physics and speed thanks to help from others Devs too. #Devruary