All Posts in Thrall of Time Games Community

Better Cave Gen v2.0
Now with minimum distance check between entrance and exit, and a room gen retry if a condition fails too many times.








SIGH.
On the one hand, my path check code works, I kept trying till it was able to path the entrance to the exit image2
on the other hand, urgh big inaccessible room image1
That shape shouldn't be possible, since it starts the floor gen from the same xy


Thank you all so much for your support last month,it really means a lot to me!
The top 3 got shuffled but they held on!
Special thanks to @SubterraneanExhibit |@Azumanga_Katherine|@DangerouslySlowCat
I hope you all have an fantastic April!
Take Care!















































































Added Ceramic Pots to smash and Gobloons to collect.
They go straight into your wallet instead of your inventory!








Reworked explosive walls. Instead of just doing checks for walls that can explode nearby they drop an invisible bomb. So now they chain with a delay, much more satisfying!








