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Yup, I'm still working on this game.
I'm making everything (code, modelling, texturing, etc) all by myself, and it's super hard! Also, keeping a full time job doesn't make it any easier x_x
But I'm loving the results so far! What do you think?

Next shooter is in-development "PIG POCALYPSE".
release tba.


🛡️ Shield Bash 🛡️
👉 a new type of attack that scales with mech's armor.
That's what I have been working on recently - see the video and check out how it works.


I just released a massive update to the Retro Space Ball beta demo!
I've overhauled the physics making it more intense than ever!
Check it out! https://gamejolt.com/games/Retro_Space_Ball/304638






The game has surely changed a lot! :D Here's a before-after!
I should post more regularly and I should definitely update the screenshots on the game's page!
Devlog soon at youtube.com/Tudvari, stay tuned! ;)





These geese are ready to arrive to Farmwand!












New lumberjack character + props pack available at #unity #assetStore!
Go check it out, hope you like it!
https://assetstore.unity.com/packages/3d/characters/humanoids/pu…
#lowpoly #characters #stylized #toon #modular #gamedev #gameassets #unity3d #blender



The main menu for our phycological horror game called GloomDoom! Download the demo now! #madewithunity #indiegames #dinegamedev #framegames #gloomdoom


A start of new journey! Follow! Demo is coming soon! #Racing #Drift #Openworld #DayNight #Customization #Skins #Simulator #Arcade #Automobile #Driving #Auto #Sim











I added a KNOCKDOWN mechanic to my turn-based RPG.
Now when you target a unit's weakness, (E.G using Light Magic on a Vampire) the unit is knocked down and spends their next turn getting back up!

I added STEALTH to my DREAM RPG – Devlog 2
In this devlog, I discuss implementing companion follow behaviour, stealth and Enemy AI for my turn-based RPG in Unity.SUPPORT MY DREAM OF BECOMING AN INDIE ...
https://www.youtube.com/watch?v=84VqkIoxBNY
Welcome to the Unity 3D/2D community on Game Jolt!
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.'s Worldwide Developers Conference as a Mac OS X-exclusive game engine.
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