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Last Updates:

- Made leaf particle movement random.

- Reduced the damage slow-motion effect.

- Added "Chromatic Aberration" and "Lens Distortion" post-processing effects when the player takes damage.

#gamedev

So, I wanna show my project. Actually it was made several months ago, using unity engine and sprites/anitations were made by myself. By the way, the project is entirely in Russian. But if you know him or can use a translator, you can try)

Preparations for the release are in full swing!

A new page will be created for the new version of the game. I have already created a description for it

2025

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One chase, one escape, endless questions. What is this world hiding?

#WishlistWednesday #IndieGame #gaming

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Powering up orbs one sword thrust at a time. But what's the right frequency? ⚡🗡️

#WishlistWednesday #pixelart #gamedev #madewithunity #indiedev

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Added some trees outside the edge, but I have a lot of stuff to add next! Any suggestions? #gamedev

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Everything crumbles… Ayasa stands

#FollowFriday #IndieGame #GameDev

Still hard work on the PhaigeX spin-off.

Hangar scene WIP. I'am glad its slowly but surely taking shape but jesus was it hard to design it, had to go through lots of gameplay vids for references. 🤣 #screenshotsaturday

#pcgaming #indiedev #shmup

Its screenshot Saturday :)

Trophies reveal

Some trophies will be easy to unlock, and some will be quite a challenge

2025

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