


Нарисовал все возможные уровни для игры и как по карте они будут распологатся. Через несколько часов возможно сделаю шортс, про разработки


I made animations for my fnf like game on paper, and here how animations came out at the end!
I was going for not perfect but not too bad look, so person could still see that it's stop motion animation


#UnderwaterDiving 1.0.8 BUILD 21
You are an underwater diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20250531
Available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/


GameOver UI Updates:
– Background overlay for better visual clarity
– Try Again button to restart the game
– Main Menu button to return to the title screen
What do you think? #gamedev




While working on the first full Alpha build, I decided to start adding a little bit of NPC dialogue and other stuff to start making the game feel somewhat alive during the early alpha stages.


This game is an homage to a game from my childhood: Army Defender, released in 2009 for DSiWare only. Since the DSistore and the 3DS store are gone, including this game. I'm recreating some of the vibe...









Slow 'em down. Spin to win. ⚔️
Drop Time Stretch to slow enemies in a temporal bubble—then unleash Neon Cyclone and let the pixels fly.
🎮 Resonant Blade – Wishlist now. Demo’s dropping soon. 👉 https://store.steampowered.com/app/2092270/Resonant_Blade/
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