developers in Castlevania
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Merry Christmas and happy new year! 🎁
Here's a silly little early showcase of AOKAKI, a tokusatsu, Castlevania and Megaman-inspired retro platformer about cool bugs, being developed by me and @Amarowastaken
#GodotEngine #Aseprite
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Good morning, I just uploaded a Devlog video showing Richter's Multiplayer and movement.
As I said before, I plan to make a Castlevania fan game based on the Metroidvania games in the series, so many abilities will be unlockable or nerfed initially.
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Added the "Charge Attack". Just hold the Attack button for a bit and release. Kinda works like Megaman's charged buster. Different weapons have different charge attacks. I enjoyed making the particles and shader effects! #screenshotsaturday
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