general in Devs

Indie Games


For day 798 of coding, I saw that the player glitches through walls when approached from the corner. That has been fixed, though now the player stutters slightly upon collision


For day 797 of coding, I altered the odds that one the room construction elements would change direction. The result looks interesting to say the least


For day 796, I am refining how the rooms are formed according to room size


For day 795 of coding, I am testing to see if it is possible to have the room construction be proportional to the room size
What will I post this week? Polls Con many topics as surveys (personal, football, my games...), LaLiga DT and Mazmorra de la Locura updates, progress videos, etc. Read the article to see the daily post.
I hope you like everything


For day 794 of coding, I have fixed an issue with the map not forming properly with the resize


For day 793 of coding, I am looking at having the room the forest maze takes place in change size to provide just enough space for each maze room. The idea is to optimize the space usage per room


For day 792 of coding, I made some further alterations on the exit placement. It looks like the exits are placed more appropriately by thick areas of trees