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For day 945 of coding, I found an issue when testing whether or not I fixed the dash animation. The animation still need some working on

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For day 944 of coding, I have fixed part of the frame issue for when the player dashes while standing. I just now have to fix it when the player dashes while moving

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Which view do you prefer?

#mmorpg #gameplay #fantasy #browser #gaming #rpg

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For day 943 of coding; to help in finding the source of the sprite troubles, I now have the display show the current frame and sprite being used by the player

the mobile version is now playable but still has a few bugs...

#mmorpg #mobile #fantasy #gaming #gameplay

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For day 942 of coding, I still haven't figured out what's going on with the direction. I may need to program in a way to display sprite information to help pinpoint the source

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For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction

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For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops

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For day 939 of coding, I adjusted the position of the trees at the screen's bottom so that the player wouldn't enter from the wrong direction and cause an endless loop

For the year (season 26-27) LaLigaDT will be 3D.

So for now (obviously when Playometro REMAKE is over (in about a month)) are a 3D game ONLY for practicing games 3D.

I'll talk more about this game in a few weeks .