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Indie Games

What is your favorite month of the year ?

The Goblin Plan

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For day 1055 of coding, I have started working on having pathways place more randomly rather than having a maximum of 1 per cardinal direction. Nothing to show yet unfortunately

A while ago I started #yytpgmFairPlay by donating $1 for every 1000 followers to UNICEF .

I'm starting a new project branch, donating $1 per 5,000 players to Special Olympics to support disabled athletes .

Let’s make a bigger impact together!

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For day 1053 of coding, I found a weird occurrence where there are two pathways facing the same direction. I'll need to figure out why that is

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For day 1052 of coding, the forest pathways now work as they should

so i am making an update that will fix a lot of gameplay issues, and i have changed many hard or strange moments in every level (there are some examples of it in the image). Also made some other stuff, so expect more posts in the near future.

coming soon

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For day 1051 of coding, I had to rearrange some code to have the east and west exits display correctly and accurate for the debug. Now I'll need to look at its player detection

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For day 1050 of coding, I saw that there was potential for inaccuracy in the pathway points. I have fixed that in the room generation code