Questions in Game Dev

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#Devruary As a Ren'Py dev, the two things that could always break my games are (1) building a new feature incorrectly and (2) messing with the "screens" file too much!

I have since adopted a new game making rule: if it ain't broke, don't try to fix it.

What’s the biggest dev mistake you’ve/I'd officially made???? Finally!!!! An actual #Devruary question that's like a perfect one for me!!!!! Sorry folks!!!! Just got back from work!!!!!!

https://form.typeform.com/to/GAJSMd3e
the survey is now open!

This survey will end in April 13

#Devruary Biggest two dev mistakes I remember making so far are (1) not backing up my games when switching computers and (2) not testing my games in a browser before uploading them as web builds. Thank goodness I've broken these habits!!

Вопрос 15: Что самое большое вы делаете?

Ответ: KittyToy

#Devruary

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Happy #ValentinesDayOf2026 everybody!!!!! And looks like today's #Devruary question's about this!!!!! How do you know/do I know when a game is ready to ship????

#Devruary For me, the game will be ready to package and distribute when I can run it in a browser and spot zero issues. I find so much as one error, I delete the package, fix the error, and build it again.

What is your favorite TV serie ?

#Devruary Day 14: How do you know when a game is ready to ship?

You don't. It's a leap of faith.