Design in GameMaker
For day 366 of coding, I have started making a state machine for each phase of the game
So far I have only implemented the opening draw for both players
For day 365 of coding, I have now made a win/lose condition for this game
For day 364 of coding, I made it to where more than 2 cards are shown for each player
For day 363 of coding, I have made a start menu to decide how many decks will be used for the game
For day 362 of coding, I have rearranged the layout of the text to look more appealing. This will also make room for any prompts, choices, and other info
For day 361 of coding, I made a section to show both the dealer's and player's previous card
For day 360 of coding, I made a point counters based on the cards drawn for the player and the dealer
The points will need to be adjusted later to match whichever game this program will emulate
For day 359 of coding, I made a simple function to simulate drawing a random card from a deck
For 358 of coding, I managed to add a transition to the "Quit to Title" option
For day 357 of coding, I have added a transition for when you start the game