show_and_tell in Indie Game Dev

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On tap for today, we have the save file menu! This is taken from the #demo, but the real deal will look the same #renpy #vn #visualnovel #clicktoread #solodev #rpg #storygame #interactive #eternalfrenemiesproject
Demo links in article!! Please play it!!
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Loading...RTG Dev Flashback - July 2022
"Deadly bouncing lights" was the last gameplay mechanics I added to the game. They opened possibilities of more action levels although I invented many interesting puzzles involving them as well.
https://store.steampowered.com/app/4032050/RTG

Almost Five years since my first released game. Thanks to all for the feedback, motivation and overall good comments. A small update now available!
Bug fixes, item fixes, spell fixes, few spelling errors fixes.
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Loading...Dev Flashback - Jan '22
Another flashback! In January 2022, I had majority of puzzles already done. Despite that, big amount of work was still before me (80/20 rule). In animation you can see one of later levels in the game.
https://store.steampowered.com/app/4032050/RTG

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Loading...The easiest level of Ball Rampage.
#MobileGaming #IndieGame #AndroidGame #PuzzleGame #NewGame #BallRampage

Loading...Carefull! They explode. Link in bio

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After more than 2 months comes a stand-alone expansion of "Dexos Chronicles 2: Scarlet and Azure"
NOW COMES "Spicy Peppe: Trials of Xelka Remastered"!
I need your help and feedback for possible improvements.
Download Page: https://gamejolt.com/games/spicypeppetox/1043406
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Loading...Dev Flashback - Nov '21 #3
End of 2021 was very productive in RTG development. After "charged light shooters", I implemented "gravity inverters", great mechanics with lot of potential for new puzzles. Here's small showcase.
https://store.steampowered.com/app/4032050/RTG













