videogamedesign in Pixel Art

Post those pixels!
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#NinjaScroller GOLD 1.50.0 (final release)

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️

You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️

Watch 30s of #Gameplay 2023.06.19

Also available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

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I'm in the process of turning my Joan Jump project into a semigraphic plateformer

#gamedev #pixelart #textmode #platformer

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If you can't find a secret passage behind a waterfall, there's got to be one below. 👀🌊

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#UnderwaterDiving PRE-ALPHA DEMO 0.78.0 RELEASED

You are an #underwater #diver surrounded by aggressive #fish and #mines

USP: Energy <=> Life + Stamina + Oxygen

Watch 109s of #Gameplay Trailer

DEMO also available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

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#NinjaScroller GOLD 1.50.0 (final release)

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️

You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️

Watch 30s of #Gameplay 2023.06.18

Also available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

Since the previous #ScreenshotSaturday, we added some transitions !

Here are two examples, hope you enjoy it !

If you think something looks wrong, please tell us, so we can improve our game !

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#UnderwaterDiving PRE-ALPHA DEMO 0.78.0 RELEASE

You are an #underwater #diver surrounded by aggressive #fish and #mines

USP: Energy <=> Life + Stamina + Oxygen

Watch 109s of #Gameplay Trailer

DEMO also available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

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#UnderwaterDiving PRE-ALPHA DEMO 0.78.0 RELEASE

- SFX localized in space.

- End of level dialog box (exploration %, nb of energy bushes & red corals remaining)

This month of June, renovation work at my home divides my time devoted to the project by 6 :(

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Testing the Amnesia inspired monsters that I'm adding to Cyan.

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Trying to improve the combat part of my game a little bit-

If you hold down your attack button, and time it properly, you'll be able to deal twice as much damage, though it is a bit more difficult to time it properly while aiming, so it's up to you!~