videogamedesign in Pixel Art

Post those pixels!
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This is what happens when you forget your umbrella. ❄️💀

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#UnderwaterDiving 1.0.7 BUILD 20

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20250403

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

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Battle system showcase

Stardust man mugshot

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#NinjaScroller 1.61.6 BUILD 47

With DOUBLE JUMP & QUICK FALL ATTACK!

A challenging Pixel Art #ActionRunner game with a Retrogaming vibe

Watch 30s of #Gameplay 20250403

Available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

I DID end up making the body and elytra both 1 cycle/s and the wings 6 cycles/s. I'm working on a video of the animation itself playing in the Unity editor so you guys can see it properly. I think it turned out well!

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I make shoot in my game

#3d #gamedev #3D #Blender

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#UnderwaterDiving 1.0.7 BUILD 20

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20250402

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

I think I'm gonna do the same thing I did for Hensen's and the yellow jacket soldiers' idle animations and have the body be 1 cycle/s while the wings are 6 cycles/s. Not sure about the elytra yet but I think that should be either 1 or 2 cycles/s.

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#NinjaScroller 1.61.6 BUILD 47

With DOUBLE JUMP & QUICK FALL ATTACK!

A challenging Pixel Art #ActionRunner game with a Retrogaming vibe

Watch 30s of #Gameplay 20250402

Available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/