videogamedesign in Pixel Art

Post those pixels!
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STEAM WEEKLONG DEAL! 35% OFF

#UnderwaterDiving 1.0.8 BUILD 21

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20250905

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

Different color modes from my GBC inspired roguelike
#indiedev #indiegame

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STEAM WEEKLONG DEAL! 70% OFF

#NinjaScroller 1.61.7 BUILD 48

With DOUBLE JUMP & QUICK FALL ATTACK!

A challenging Pixel Art #ActionRunner game with a Retrogaming vibe

Watch 30s of #Gameplay 20250905

Available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

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MESSATSU!! 

The master of the fist is ready to face the strongest karate fighters in the world, from any universe!

 Play now 

URBAN STRUGGLE - NEW CHALLENGER
Queen Yara worship the Mother of Waters, so she can control and create water. She is the 1# Wrestler from the Mixed Wrestling Association (MWA) and the person that defeated Polar Star

INVOCATOR - URBAN STRUGGLE

The traitor of a necromancer family, stealed the Dark Dagger and goed after the man behind the Riots of São Paulo to stole the strongest corpse for his plans

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STEAM WEEKLONG DEAL! 35% OFF

#UnderwaterDiving 1.0.8 BUILD 21

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20250904

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

Alright, so, last time you choosed the concepts, and, i'll show you.

In the article i'll tell you some information.

These concepts i drew while i was at school btw.

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STEAM WEEKLONG DEAL! 70% OFF

#NinjaScroller 1.61.7 BUILD 48

With DOUBLE JUMP & QUICK FALL ATTACK!

A challenging Pixel Art #ActionRunner game with a Retrogaming vibe

Watch 30s of #Gameplay 20250904

Available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

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Hey, I'm working on a new game called Silentective! Here's what I have done for the dialogue system so far: