All Posts in Purple Planetarium

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This time with plates! (topologies are amazing aaa)

See the previous post for explanations c:

https://gamejolt.com/p/hey-all-i-m-back-with-some-new-stuff-to-s…

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Hey all! I'm back with some new stuff to show c:

I've started work on my world's tectonic history – here's what I've got so far, 150 million years of drift! And I'll go on for about a billion more years or so, till I get a present-day map I like

Hey c: Posting to let y'all know I'm not dead, just not working on anything visual/shareable atm unfortunately :')

Also combined with my mood disorder, it's a mess xD But I can confidently say I'll never give up, and will always come back!

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Progress update ~

Implemented parallax and interaction markers! I probably still need to tweak the speeds of each layer (even though I already spent a whole day on it )

Backgrounds created using Hugues Laborde's amazing viking asset pack (link in desc)

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Yeah, "MC" stand for Main Character – I still don't have any name ideas for her help?

She's the one you'll play as in Purple; energetic but reasonable, she'll lead the escape operation!
She looks a lot like her mom, which I drew a sketch of a while back.

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Youhou! It's been so long since last time, and that's 'cause I was working too passionately on this – v0.1 of my current narrative game (aka Project Purple)

The base game loop is complete! Read the article for more details c:

(all art is placeholder)

My current project's game page is up! :D

Go follow and stay tuned for a first devlog tomorrow (with a vid and all)

I'm so excited about this, coding so far has been amazing and I can't wait to start drawing/animating/soundtrack-making

Some more pen sketches for my project~

Sorry I don't have much art to share these days, I'm mostly focused on the story for now. I'm trying to draw more though!

It's been a while so here's a few sketches made with a pen (pen drawing is really fun)!

It's for a short game I'm working on. I hope I can progress more quickly to have more stuff to show y'all c: