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Shifts At Beaver's
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What do you think?

Can i be a VA for this game?

Discord: Ofc_Sim_Naum

disfraz6-_2_.png

@AscelinVA , think ya can be the VA for Poly?

The hands are placeholders, right?

Neat

Free

What to Expect in the game

Version: 3.2.02 months ago
Shows off what to expect in the game (19/11/2024) (DD/MM/YYYY) (It doesn't mean though that some things are finished)

Official Discord Server:

https://discord.gg/4z7UESdCtJ (13+)

Current Game's Story Focus:

You are so called "Jacob Purson", you've returned to the Derex company, you've decided to go see what the Derex company made during your prison sentence, so you called the company to hire you as a Night Guard, so they did, after a long time of them searching for a one. However what you didn't expect is an familiar presence watching over you.

[ Credits]:

[ @CreationTheDev - Composer, 2D modeler, 3D modeler, Programmer, Voice Actor, Creator, Narrative Designer]

[ @Imperial-Master64 - 2D modeler ]

[ @realscawthon - Five Nights at Freddy's series ]

[ @StarzzzzG , @Emilmacko , @BonoDev - Inspiration ]

[ @raisincooldude - Animatronic model concepts, big thanks ]

[ @FazDex_Studios - For helping me in some situations when developing this game ]

-Voice Actors:

[ @CreationTheDev - Phone guy ]

[ @AscelinVA - Poly ]

In case when the game needs some kind of voice acting:

[ @CreationTheDev - Beaver, Fixed Tiger, Prototype Beaver, Ruby, Abomination, Burnt Whiskers. T.W.C ]

[ @Sim_Naum - Night guard ]

[ @ImKai-Productions - Ferret ]

[ Tags ]:

[ #fangame , #horror , #fnaf , #action , #puzzle , #survival , #strategy , #fnaffangame , #scratch , #turbowarp , #pointnclick #retro #fnaf



teen
Realistic Violence
Realistic Bloodshed
Tobacco Reference
Mild Language

Tommorow, i will make the camera models.

audio player!

New Lighting!

The final ai movement code improvement, and you know what? I'm gonna make the ai team up and ai strategizing when i will almost finish the demo, because i'm lazy.

Alright i think the AI doesn't need more features, it's already complex and has a lot of features, if you don't know what you are doing in the code you may make the system explode.

The ai system is getting so complex, holy moly. There's almost everything. Emotion? There is. Weight? There is. Overheating? There is. Random path? There is. AI team up? There is.

Working on the ai system and ensuring everything is perfect. Final idea AI team up, that i'm currently working on

Random camera picking with it's other features is done. Now i need to make it work for every animatronic (here's an weird bug i saw in the beaver path list, that wasn't supposed to happen)

The ai will have now an different way of going to the camera, which is random camera picking instead of an predictable path.

New estimated release date for the demo: June 22nd/18th.