3 months ago

ANY art style that makes the artist feel good IS GOOD, no matter how it’s judged professionally.
Train your style to make your paper if you must….but any stick person that makes you smile is a masterpiece too!

#art #support #gamedev #pixelart




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Crazy how it's almost been four years since I completed the entire woulda-been-film storyboard...

And here we are now, with this same scene being playable through choices in the demo (with MUCH better art too)!

More info and links in article!

Friendly reminder that the game's "present" timeline chronologically takes place right after the first two pages of the Eternal Frenemies #webcomic!

Links in article (along with small #update), please be sure to tap the hearts of the chapters you like~

On tap for #ScreenshotSaturday, we have the CG gallery! Aiming for at least 20-40 images for the full game, but 8 are available in the #demo, so go play!

PS: Players who get all four demo achievements should then see a bonus CG on the main menu screen...

Moonlight Peaks is a life-sim where you can live your magical farm life! ✨

Don't miss out on completing our quests celebrating the game to get sticker packs, coins, and more!

Play the FREE demo: https://bit.ly/MoonlightPeaks

Old trailer for the voice-acted pilot of Angel Stage's #gacha animation that was made last year.

More commentary and link to full pilot in article!

I've noticed a pattern in my art. I will switch it up, just give me a sec to be obsessed first

On tap for #WIPWednesday we have a new image from the full game. Notice anything different/new about the game besides the background(answer and update in article)?

Please play the available demo either here or on ItchIO if you haven't already!

Welp...I have contacted the GJ support team.

All that's left for me to do now is draw, post and wait.

(More details in the article)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

One thing that I didn't get to explain in #Devruary that I feel EVERY dev should understand:

A REALLY good practice for game development is to make sure the target audience learns of the game and doesn't forget about it (more in article, PLEASE READ)