
Revenge is a dish best served cold, and the TAGLINE captain already ordered his favorite sides. Why is he always talking about food, is he hungry, is he a chef on the side?
Next up
We’ve finally come up with names for our 5 abilities. We chose sound design terms to keep things varied!
These are early mockups of how we wanted our buildings to look, at first we were working with substance painter- now we just model the lines on! A strange technique, but it works for us.
Bit Crush is working well, it’s effective for clearing out enemies. All you need is a littlevertical velocity before you can pull it off!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Epic Fail
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
This is what the Main Character on our game looks like! Is it rad or not?
This is what the combat UI looks like in our shooter game TAGLINE!
wanted to participate in #FanArtFriday so I drew 4 pikachus in the style of the first generation
swipe to the right to see them all!
Here’s some old concept art for The Mall map! We wanted to show the consumerist and oppressive parts of the Tagline world. It should make for a fun playground in the final game!
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