4 years ago

The iconic RPG-7!

Sculpting/Modeling/Baking/Rendering in Blender, texturing in Substance Painter.

#3dart #prop #weapon #military #rocket #rpg


So, originally, this model was for a 3d printing project.

However, after sourcing some pricing, since I no longer have a printer of my own, my friend and I found the project to be too expensive.

That part is disappointing but I'm still very happy with how the model turned out and had fun with the process!



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After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

Working on the mech selection in the main menu. One of these will be in the final game.

Ukiyoe style experiment...

Game Jolt Colors is back!

Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.

At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

I hope you guessed Ham Sandwich.

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

@Leeeeee is a Jolter to Watch and 3D Modeler with almost 4 years of experience! Follow @Leeeeee before the quest ends on June 10 and you'll get Coins!

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines