

trying out some rigging and poses. based on a drawing from Hokusai's Manga.
Next up
Ukiyoe style experiment...
Working on the mech selection in the main menu. One of these will be in the final game.
I'm sure she doesn't mean any harm...
Low Poly Mangle
(mainly based on the FNaF 3 Minigame sprite)
Voidstone now includes highly advanced QoL features, like a pause menu!
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I hope you guessed Ham Sandwich.
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After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
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