Game Dev in Game Jolt Creators

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Been working on the Character Profiles today

I was able to get the navigation build time during initial load down to like 3 seconds.

The game runs much smoother now - part of the problem was my approach to finding path for chasing player, alongside navigation invokers

WIP for "How fish were born"

The voices manager is now functionnal.

If these progress continue, this game should be released before February, unless a plot twist happens.

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DOOR STUCK

DOOR STUCK

PLEASE

Navigation Invokers and Blockers were causing high lag spikes every second

I ended up going back to normal navigation, but it takes like 12 seconds to fully build

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WIP for "Bumper Cars Unlimited"

The AI is partly done. Just need to find a way they stop doing circles lol.

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Working on Survival Mode

Beware. Run. Hide.

Background coming to the shop soon... (+ moreπŸ˜‰)

GAME DEV REPORT

January 13, 2025

- Read article to see the report -

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Test of my textbox engine code