Work in Progress in Unreal Engine

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Sneak peek at a new area in Lobo: The Beast Inside! This abandoned guard outpost sits just outside the towering wallβ€”once a line of defense, now a haunting reminder of what was lost. Exploration is risky… but rewarding.

Background Effects | Work In Progress | Five Nights at Freddy's : Witness

"You remembered to lock the truck right...?"
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What might be lurking just outside your door?

How William Afton REALLY looks like without the coma shaders | Five Nights at Freddy's : Witness

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OOOooookaayyyyy. the swing mechanic is a bit too much fun (self made in unreal engine). should i work more on and release it? eh, ig ill work anyway if you dont even answer, cuz this is too much fun. music from tagap 2 (pablo's ranch) by petja heiskanen

If you were up against these 2. Do you think you would win?

Β  49 votes Voting finished
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Experimenting with Screen Shake and vibration causing Mega Man to loose some footing.

#gamedev #unrealengine #unrealengine5 #megaman

Hunt! Demo will be releasing on gamejolt & itch. Full game releases on Steam!

Here's the Lobby for my new game in development ! It's a fictitious map to welcome players and assign them a region !

Set up animations, effects and attack logic for the new enemy. This one attacks by opening its lid and pouring out the coffee around it. Potentially highly inconvenient in tight corridors.