general in Devs

Indie Games
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For day 733 of coding, I managed to get the collisions to work correctly in the maze. I just had to use the tilemap_get_at_pixel() function with the hitbox edges

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For day 732 of coding, I am working on adjusting the collisions in the maze. So far, it looks like the player isn't completely stopping upon collisions

What will I post this week? Polls on many topics (personal, football, my games... and special Christmas posts), LaLiga DT updates, progress videos, etc. Read the article to see the daily post.

I hope you like everything

IMPORTANT NOTICE: There won't be many versions of LaLiga DT released these days, because I'll be improving the multiplayer mode and the advertising system and it'll take me a long time.

personagens principais do jogo | game principal personages

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For day 730 of coding, I made sure all edges of the map are clear. I also made a purple grid to go with the orange grid so I can see the different cell locations for debugging

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For day 729 of coding, I can finally show progress on the new level creation script. There is still work to be done, but I'm glad for the progress that I've made

guys, important stuff right there, i need ideas for a game around the spin theme (get it? around lol), tell some ideas in the coments, remembering it must be simple since it's for a jam

I wish you art, interesting video games, music, success debugging your video game projects, good friends, good family, safety and Happy New Year 2025!

Patch v1.3 - Fixes & Optimization