Show & Tell in Game Dev

Post GameDev things!

Rascell! the devious pilfer, this raccoon has an eye for the prize, and he will do anything it takes to get it!

#devlog 19

More behind the scenes stuff, especially to the entity framework and how it handles projectiles

Today's Progress:

{Added PLACEHOLDER Stungun}
{Modified Entity Framework}

#gamedev #unity3d #indie #programming #horror #scifi #wip

Here is a canonical height chart for the main ETG cast + Singularity!

Loading...

Not in the mood for hugs

Loading...

Hit Flash, with bonus Hit Stop on charged attacks! 💥

(Also trying a new video format to help with GameJolt's apparent 30fps max video quality. Hope it comes out OK.)
#UnrealEngine5 #megaman

Loading...

Weird sketch post process

Sky sphere doesn't render for some reason

I don't even know if I'm gonna end up using it

Loading...

#UnderwaterDiving 1.0.7 BUILD 20

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20250226

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

Loading...

Ouch, this guy had a hard landing

#stealth #partygame

Loading...

Created a page for "Post-Speed" on Steam! 🚀
https://store.steampowered.com/app/3499860/PostSpeed

Loading...

One of my favorite ability in Hyperslice is the slice stun. It feels so good to lock enemies in place 😊

Checkout the demo 👇
https://s.team/a/2977820