Show & Tell in Game Dev

Post GameDev things!

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Cooking today. Proof of concept to Increment and Decrement ANY UEnum;
ie. ValueA -> ValueB -> ValueC -> ValueD -> (wrap to) ValueA
For UEnum Assets AND CPP defined UEnums, whether you own/control them or not.
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"Funny Bunny" ("Весёлый Зайчик") Original Soundtrack

▣ I didn't notice that I had over 100 followers. Here is a special render :D
▣ Right now I will try to animate each character , before I will start coding in UE5.
(Let's try to get 100 followers on the page too :D)
(reposted because of a glitch)
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Loading...How does it feel to re-enter the first maps in Balladrion?

Loading...now the jetpack works. i think it needs more polish

Hiroko's latest story path is written to a conclusion in my hypno-themed visual novel Penlight :)
Play it for free in English/Spanish here on GameJolt!




I completely redesigned the main menu UI. Here are screenshots of the menu, settings, level selection, statistics, and this is only a small part of the changed menu. 
#retro #strategy #roguelike #pointnclick #arcade #action #gamedev

















