Design in GameMaker
For day 447 of coding, I have place the probability information in the box. The placements will need to be altered, but it is coming out nicely
For day 446 of coding, I have started working on a feature that will show the probability of getting certain cards. I only have the box available at the moment, but more will be added soon
I just finished spriting the entire map of Lutaland! Obviously this is a pretty early design, and I will be adding terraforming details when I port it into Gamemaker, but I'm very proud of this!
For 445 of coding, I have now added the option to quit from the title menu
#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
For day 443 of coding, I made the seventh page of "How to Play"; describing how Insurance works in the game
For day 442 of coding, I have made the sixth page of "How to Play"; briefly decribing the mechanics of Double Down
For day 441 of coding, I have made two more pages on how to play
Button Inputs and Soul Traits
For day 440 of coding, I have added a third page to the "How to Play" section