Design in GameMaker
For day 456 of coding, I have included the card placements in the setting for which side the player and the dealer will play from
For day 455 of coding, I have coded in the card visibility set-up for when the player splits the hand
For day 454 of coding, the dealer now reveals their hidden hard once it is time. The cards also disappear when you leave, or start a new game
For day 453 of coding, I got more cards to appear through the "Hit" action
For day 453 of coding, the player can now see the dealer's starting hand
For day 452 of coding, I made it to where the player can actually see their starting hand
For day 451 of coding; I made a new page at the beginning of the "How to Play' section that warns the player to play responsibly
I'm working on a tileset for a forest area in Lutaland, and I figured out something that I really like! What do you think?
For day 450 of coding, I made a new deck style that can be switched to
For day 449 of coding, I made new page of the "How to Play" section detailing the probability chart. I has been placed right after page 4