Design in GameMaker

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It's called Castle Town for a reason... (WIP)

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Added display numbers to show damage dealt/taken in Chaosector, these values also change appearance depending on how large the values are!

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For day 458 of coding, I have fixed the issue with the dealer not showing the cards they have drawn

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For day 457 of coding, the player can draw cards with a split hand. I will have to work on the dealer's draw to get that right

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For day 456 of coding, I have included the card placements in the setting for which side the player and the dealer will play from

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For day 455 of coding, I have coded in the card visibility set-up for when the player splits the hand

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For day 454 of coding, the dealer now reveals their hidden hard once it is time. The cards also disappear when you leave, or start a new game

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For day 453 of coding, I got more cards to appear through the "Hit" action

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For day 453 of coding, the player can now see the dealer's starting hand

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For day 452 of coding, I made it to where the player can actually see their starting hand