Design in GameMaker
It's called Castle Town for a reason... (WIP)
Added display numbers to show damage dealt/taken in Chaosector, these values also change appearance depending on how large the values are!
For day 458 of coding, I have fixed the issue with the dealer not showing the cards they have drawn
For day 457 of coding, the player can draw cards with a split hand. I will have to work on the dealer's draw to get that right
For day 456 of coding, I have included the card placements in the setting for which side the player and the dealer will play from
For day 455 of coding, I have coded in the card visibility set-up for when the player splits the hand
For day 454 of coding, the dealer now reveals their hidden hard once it is time. The cards also disappear when you leave, or start a new game
For day 453 of coding, I got more cards to appear through the "Hit" action
For day 453 of coding, the player can now see the dealer's starting hand
For day 452 of coding, I made it to where the player can actually see their starting hand