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Loading...For day 1175 of coding, I have found another collision error trough testing

Loading...ID CARD SYSTEM OF MY GAME !

Loading...For day 1174 of coding, I now have the damage reaction done only when inactive
Revisiting the special power up idea.
I'm going for something easier to control this time.
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Loading...ATTENTION ARTISTS AND DEVS WITH BURNOUT AND/OR SETBACKS AND/OR DEMOTIVATION:
You know how I always comment "slow motion is better than no motion" on yall's posts?
I think it's time I fully explain that phrase for yall...
...in the article below.
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1Re-DEV LOG: 007 - Custom Kart
Back then, layered the kart's in order code the color to blend to. That I should create an object along with the variables, players choose what kart can be designed with.

Loading...For day 1173 of coding; I've applied the damage flash into the new collision method, but I'll have to make it only happen when it's inactive


















