All Posts in GameMaker Studio 2



For day 255 of coding, the random tile generation works properly


For day 254, I attempted to have different tiles placed randomly
While the effect looks pretty cool, that's not what I was aiming for unfortunately. I am making progress though


For day 253 of coding, I wrote some code utilizing the draw_tile function in order to draw tiles across the map in-game
This will be useful in randomly generated rooms


For day 252 of coding, I improved the animation of the pursuing enemy


For day 251 of coding, I've changed how the reticle works
The reticle will animate whenever a new shot has been fired


For day 250 of coding, the cursor reticle now animates with a click


For day 249 of coding, the mouse reticle turns lime green as long as left click is held


For day 248 of coding, I've allowed the mouse reticle to select the menu options


For day 247 of coding, I've added textboxes to the player's HUD


For day 246 of coding, I've noticed that the code for displaying the title menu was written differently than the pause menu
I made adjustments to the title menu's code to allow for better spacing, and included the cursors as well