All Posts in GameMaker Studio 2

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For 317 of coding, I made a meteorite object that will spawn at the center of the darkened plot of land

For day 316 of coding, I've noticed that the "exit bridge" isn't forming on some parts of the map

I found out that ds_grid_set_region doesn't overwrite, so I redid the code somewhere else

I've also made it to where the bridge connects to land each time

For day 315 of coding, I made to where the exit is reachable if it spawns on water

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For day 314 of coding, I've updated the shoreline code so that it can now generate at corners

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For day 312 of coding; I made a similar code for the shoreline, but for the right side

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For day 311 of coding, I utilized multiple instances of the Bresenham line code to make the shoreline appear more natural

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For day 310 of coding, I utilized the Bresenham line code with another function to create a shoreline that isn't just a straight line

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For day 309 of coding, I followed a tutorial from Refresher Towel Games on a basic Bresenham line function

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For day 308 of coding, I followed a tutorial by Refresher Towel Games on random generation by cellular automata

This is to help me learn more on level generation

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For day 307 of coding, the mouse can now select from the pause menu like how it was done for the title menu