All Posts in GameMaker Studio 2
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For day 647 of coding, I have attempted to place a maker that indicates if the other objects are in a room. Right now it seems to only recognize one object at a time
![](https://m.gjcdn.net/video-poster/900/36793998-cfg7792b-v4.webp)
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For day 646 of coding, I made sure the invisibility doesn't activate until after the knockback is finished
![](https://m.gjcdn.net/video-poster/900/36769193-523iw4nw-v4.webp)
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For day 645 of coding, I have adjusted the stepping noise. I don't know if it's the right fit, but it does sound better
![](https://m.gjcdn.net/video-poster/900/36750440-5wzqmvv4-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 644 of coding, I got the sound to play at an appropriate tempo. I will need to make a different sound, because I'm not liking how the steps sound as it is
![](https://m.gjcdn.net/video-poster/900/36723236-73duwynx-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 643 of coding, I have attempted to put a sound effect to the player's steps. Right now it's not playing very frequently, so I'll have to look into it later
![](https://m.gjcdn.net/video-poster/900/36700124-thzzbbrz-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 642 of coding, I have applied the sound effect to the other objects to see how that goes
![](https://m.gjcdn.net/video-poster/900/36678377-h7u7ptmt-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 641 of coding; I've noticed that after going down the stairs, the object continues moving. I have corrected this so that it's properly reset
![](https://m.gjcdn.net/video-poster/900/36649810-nv7ribcg-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 640 of coding, I made a sound effect for when the player bounces from the stationary object
![](https://m.gjcdn.net/video-poster/900/36627129-einmhvw8-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 639 of coding, I just made a transparent black background for the pause screen
![](https://m.gjcdn.net/video-poster/900/36605077-dzkptcvp-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 638 of coding: I made sure the the other object stops moving during pause, and I made the button chart also read WASD inputs as well