All Posts in GameMaker Studio 2



For day 829 of coding, the trees now also drop wood when the player cuts it down partway


For day 828 of coding, I have addressed the issue by changing the layer target from the object's predefined layer to the specified layer by name. The cause of the error was that the tree's layer ID is at -1, despite being on the same layer as the rocks


For day 827 of coding, I made a wood pickup for when trees are chopped down. There is an error right now where the game crashes when chopping one down


For day 826 of coding, there was a weird issue where the game crashes when the game is closed during the maze. To fix this, I made sure that the rocks don't spawn anything when the game closes; or when the player enters a new section that has them removed


For day 825 of coding, I made it to where the pick-ups will be drawn to the player a bit after landing


For day 824 of coding, I've adjusted how the shadow scaling works so that it won't just disappear


For day 823 of coding, I tried having the pick-up shadows change size according to the object's height in the air


For day 822 of coding, I have added shadows to the rock pickups


For day 821 of coding, I increased the speed of the rock pick-ups


For 820 of coding, I fixed the issue with the pickups not stopping. Now I need to adjust speed, and add a shadow to them