views
7.1k
likes
21

Comments (9)

What do you think?

A Mega Man SNES Styled fan game? Not a bad idea!

Hey, random question, but do you plan on adding nods to 8BDMโ€™s adaptation of MMV to TRoS. Obviously not stuff like Eclipse or Terra killing Duo, but something like Sunstar not taking Maestro (or Mega Man in the context of TRoS) seriously until he gets a scratch on him or references to attack patterns from the 8BDM Terra and Sunstar bosses (assuming theyโ€™re possible to translate to a 2D platformer)?

I want this game so bad, I love your details and I love the sprites and I love your story.

Mega Man V is a very good GB game, I love playing it, and every time it got love was full hype in my eyes in this community for mega man

I'm begging for Nintendo to not ban this.
Looks too interesting.

A fan-made 16-bit SUPER remake of the GameBoy "Mega Man V" (aka Rockman World 5)! #fangame #action #platformer #retro #megaman



all-ages
Mild Cartoon Violence

Updated the GameJolt page header & icon. They're still temporary, but I think they look a lot better anyway

More about what this project REALLY is will be revealed in May... probably.

Process on adapting Mega Man Arcade game graphics to SNES specs! The slide was different in each game, but I put together something that will be smooth. (I have to be careful not to cause gameplay issues with the lengthy end of the animation.)

Processing the Jump animation sprites from the Arcade games back to SNES specs. (The biggest change is in the legs!)

To use the enhanced graphics of the Arcade Mega Man games I have to convert the Arcade sprites back down to SNES size. I find a reference pose from each game and use them to guide the conversion of the rest of the sprites. #MegaMan #PixelArt

New logo?

Loading...

First tile map w/ debug tiles test. #megaman #rockman #gamedev #UnrealEngine #UnrealEngine5

A decently successful WIP CRT / scanline effect test in #UnrealEngine5 ๐Ÿค”๐Ÿ™Œ

#unrealengine #megaman #gamedev

Exploring ideas for a CRT filter. (You have to zoom in to really see it.) #MegaMan

Loading...

This is what I had going on in the Unity Engine before they decided to hold their own public execution in 2023... Switching to the Unreal Engine now.