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What do you think?

woah this game has some awesome pixel art! I'm interested now haha-

I love all of the style from this game! I can't wait to see how it evolves even more over time! <3

So, this is an RPG. You've caught my attention.

The game's art style reminds me a lot of Final Fantasy Tactics Advance and I love that! I'm interested to see what this game has in store.

Can't wait!

TL;DR: It's Chrono Trigger but it has town-building mechanics with a time-travel twist!

SOMEWHEN is a retro RPG inspired by Dark Cloud, Dark Chronicle, Chrono Trigger, and Rogue Galaxy. Enjoy dungeon diving, resource gathering, and town building mechanics. In Somewhen, you must help Idyll and company restore a fractured world with an uncertain future using a curious time-travelling train and a little something called the Conductor to rebuild entire towns. Your goal is to quite literally reshape the future by placing homes, trees, and other structures in the present. Rebuild towns using a system like Dark Cloud's while fighting for your future with a battle system reminiscent of Chrono Trigger.

Fight, fish, build, cook, and invent your way through several chapters guaranteed with hours of play through a unique dungeon stage system and challenges.
Collect hundreds of items. Migrate special NPCs to your new towns. Invent new weapons and trinkets.

Take world restoration in your own hands.

#rpg #jrpg #townbuilder #retro #adventure #scifi #pixelart #rpgmaker



teen
Mild Cartoon Violence
Alcohol Reference
Mild Language
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One of these days, I'll remember to post on the game's page rather than just my profile...

Anywho, a Final Fantasy X-inspired wailing can be heard when defeating enemies--the bit after the initial skull explosion.

OK, sorry for being EXTREMELY annoying today, I promise this the last thing for today!

Most stages will have randomized encounters done THIS way. Which one of those chests are mimics anyway...?

Gettin' myself a whole new debug room! ;)

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You can summon townsfolk from the towns you build to aid in the fight! It's a little costly though...

#screenshotsaturday #rpgmaker #madeinrpgmaker #gamdev #indiedev #somewhen

Was testing focus pulling.

So when you go into a miniboss room or the like, I can pull the camera to a certain point for a little while.

#rpgmaker

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UPDATE: I turned missing attacks into a new thing!

I don't want to punish you guys too hard for missing expensive attacks like this. The shot won't hit the initial target but what if someone else was standing in the path of the stray ball?!

#rpgmaker

Miss animations are now a thing. :[

TIME FOR A DUAL TECH!

One of my characters in RPG is changing considerably in order of when they join, element alignment, and origin point. Name remains the same. Ode still uses a shield and he still floats too, not in the same way :)

#characterdesign

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Fixed a few bugs with my little #RPGMaker within #RPGMaker town-builder project lol

Here's just some random collision testing with some new gates. Still thinking about what's left for a fully functional town. Still have a lot to do...