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Game Soundtrack

1 song

Main game theme
 

Concept

Players are in love with The Rose. Make the right decisions, to beat the competition!

In Rue, one player has The Rose in front of them, while the other players are trying to take it back.

Cards can be used to move The Rose around, allow you to grab it, or plainly steal it from others. All players play their card at the same time,making the right decisions is the key to victory.

The game is played in rounds that last a couple of minutes each. Once a player has won ~3 rounds, they are the winner.

Rue Merchandise

If you enjoyed this project and would like to show it off, or just help expand this creative adventure, you can purchase Rue related merchandise here: Afloofdev - Etsy Shop.

Open-Source License

This project is open-sourced here: Rue on Github.

It is under the GNU v3.0 license, so you can see how it works behind the scenes, and optionally add your own functionality. Additionally feel free to report bugs directly on that page, if you find any.

#puzzle #altgame #strategy #other



all-ages

Made new artwork for the game box of my game "Rue".

This will be part of the physical #cardgame release of the game. Made in #krita, using an #xppen drawing tablet.

What do you think?

Created artwork for a new card in my video game "Rue".

Made with #krita using an #xppen on #linux .

This is a new logo I made for my 3D card game "Rue".

It was made in #krita with an #xppen tablet on #linux .

What do you think? It will most likely be in the next big build of the game.

Been messing around with new ideas to see what works.

This one was way more unsettling than I expected.

#unsettling #weird

I've been messing around with transparency in #OpenGL.

I also updated the main logo of "Rue" to have alpha. The difference is shown in the image attached.

This will allow me to use more transparency, to significantly improve its visuals.

From rendering 3D meshes as text, the game "Rue" will now be using 2D fonts, which are easier to read, and allow a bigger selection of characters.

This is also the first step to make translating the game into multiple other languages.

#text #indiegame

The past few months, I got the first physical prototype for my latest card game "Rue".

I did some playtest sessions with friends, and got feedback and new ideas for what to implement. Thanks to everyone for giving it a go!

#boardgame #cardgame #indiegame

My 3D card game "Rue" just got an update with the first 5 stages and a fix on a rendering issue.

Its compilation process has been improved, and it is now available in the Microsoft Store.

Check it out: https://www.microsoft.com/en-gb/p/rue-card-game/9nn5mtm0vbkc

I made a new Particle System, in order to improve the visuals of games I make.

This one will possible be added in my latest video game "Rue", which shows blue particles following a sine wave while they animate.

#gif #gamedev #graphics

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I made a small video showing some gameplay from the alpha build of the card game "Rue". What do you think?

#video #EarlyAccess