Next up
I've achieved a lot today. The protagonist and player character - Mikhal - is inside the engine and playable! You won't see his head though, because of first person perspective. Time for a pause! My body hurts from sitting around for so long!
Very quick fix before my development pause. The credits are now fully accessible by the main menu screen and you can close them with the button too.
It was a sh!t ton of work to do that, but the settings menu and the main menu are now mostly working! In the main menu only "new game" and "quit" work so far. The closing of the settings menu is still buggy. Working on fixing it!
Despite horrible neck pain, i'm working on the foal model, which is supposed to be in the herd of horses on the island.
I have reworked the foal model in Blender. It looks way better now. I only need to model the mouth, teeth and eyes now.
The animations are all work in progress.
Part 2!
New contents:
- Floor texture for the insides of the cottages
- Game banner when starting up the project
New contents:
- Stairs to the cottages
- Wooden pillars for the cottages
- Door numbers
- Mini Map frame has a higher resolution now
Fixed problems:
- Newly placed trees are no longer standing rotated. Thanks to @KingCobra1998
for the help! 
The cottages are now done and have been placed into their final positions. What's left to do is fill them up with furniture and make custom collisions.
I've made a horse statue: "founding stallion" of Stud Durendare. I'm not sure yet if i'll keep the penis or not. I was just trolling a bit there. But if you like it, tell me.











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