weekend_showcase in 2D Games

Nanotech showcase: Bloodlust!
It drains your health to critical levels, then doubles ALL damage you inflict.
How to get: Earn 15 stars in Challenge Mode
Who's it for: Speedrunners! Or very confident players.
Not for: People who like not dying in 1 hit.







Some background and sprite arts in this game look bad so I decided to rehash some of them. They look better now!



Polishing time!
In response to some beta feedback, several enemies have gotten a lot smarter. Now even the lowly riflemen can jump up small hills and chase you away from their patrol zones!
This is one of dozens of minor tweaks I've been making recently.





I wasn't happy that player could earn money before the boss appears in some levels. To prevent this flaw being abused, I brought these cute monsters from Scorer Horror to give the money after boss is defeated.


I've made shield walker boss whose concept I've made months ago. It was challenging fight and harder than I thought. This is perfect for having another boss in higher tier.


My cockatrice artwork was hard to develop in this game so I decided to change the design and created this yet another chicken based boss #ChickenTrender.
The shots also show new way background is arranged to create different levels.


Hello everyone, another screenshot Saturday. Here are some latest shot from Nebula.
Release date is very close and you can find demo on Steam.




I'm back to this game and made more levels featuring ice blocks.

So here's a game I've been working on for the last week. You're a wizard who has been accused as a traitor and thrown into the ruined dungeons of the kingdom, trying to make your way out.




Ludum Dare 52 has started so I'm going to leave this game for now. Here are some new levels to see while I'm working on other game.