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Working on a new feature for the Virtual Drive. I'm using Unity's Line renderer. Something simple. Surprisingly, this is actually one of the first features that I showcased. I'll have more info later on.

#gamedev #unity3d #indiegame #indiedev #vroid #rpg

#GJAsks

I'd like to see how I'd feel if I'd play Gunstar Heroes for first time again.

A new update for Virtual Monsters. This is the Chip Library and Edit Chip Folder screens for the Virtual Drive. This allows you to view Modifier Chips and edit your folder for battle. #gamedev #vroid #unity3d #indiegame #indiedev #jrpg #rpg

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I fixed the rotation of the camera when the player targets a monster in the Battle Mode of the game. It's not really a fixed issue but, it's a little better than before. #gamedev #unity3d #jrpg #vroid #monsters #indiegame #indiedev

I've made Wrack & Ransack for Solo Development Jam 10. That game is spinoff of this game, in which you play as the invader instead.

Here are some shots from the game:

Get Wrack & Ransack here : https://darkbloodbane.itch.io/wrack

#GJAsks

The answer is singleplayer cause it's easier to start playing right away.

This is the first update for Virtual Monsters this year. Even though I lost the website, I am still deligently working on the game. This is the Quest Log application of the Virtual Drive. #unity3d #gamedev #vroid #indiegame #indiedev #ui

I've made new levels & new box type for this game. Here are some shots from them for today's #screenshotsaturday:

I'm in the mood to create new levels for this game. Here are some shots from the new levels for today's #screenshotsaturday:

There are 7 hours left until voting ends! Happy belated Christmas!

#dragonball