workinprogress in 3D Art

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Whoops forgot to update here too with a video of the latest hair updates on Bunnie. Groom added to the ponytail and bound to the physics enabled skeletal mesh.

WIP: Fredbear's exoskeleton.

This model literally came out of nowhere this afternoon and I think I'm going to finish it but all very simple and for fun.

WIP: Here's an attempt at Fredbear's Head that I'm doing, using Sculpt to achieve a more dynamic shape and not look as generic as the rest of my models.

What do you think about how it goes?

Another building updated with higher detail, more objects and flags. Enhancing the map in a way it looks canon... maybe a Left 4 Dead 2 Remaster on Source 2 would be this way.
I can only wish...

He is almost ready to eat the lasagna.

Kauai O'o Animatronic

Fur on the braid, skinned finally.... Ill make the skin surface fur connect to it to make it look actually braided/tied together later. Gotta take a break for commissioned work.
#BunnieBot #ArchieComics #WIP #Sonic #UE5 #MovieVersion

L4D2 - Blender Render vs Game Render (Source Engine 2009)
Which one do you like more and what can be improved to make render better?

Here is a unfinished render piece from a while ago.. I might finish it at some point.

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Fixed the physics on the ponytail. Ready to add alembics to the mesh and make it appear more like her actual surface fur
https://youtu.be/vwU2dhvfuM8
#BunnieRabbot #ArchieComics #Sonic #UE5 #Physics

Lunar New Year - Bunnie Rabbot WIP Part XII Cont. - Additional Rabbit Parts Physics Ponytail
Taking inspiration from playing Forged in Iron Torch after getting it off Steam for the Lunar New Year/Chinese New Year Sale and running around with an Edge ...
https://www.youtube.com/watch?v=vwU2dhvfuM8