All Posts in CHILL & PLAY / Indie Games Development

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Updated the levels screen
Fixed upgrades (now they add dmg to existing upgrades instead of doing nothing)
Fixed button and coming counter placement when you die
Adding new tile set to all existing assets for better look
Fixed stat reset for each level



0.2.0 Here are some changes
-changed player movement from point and click to w,a,s,d controls
-basic attacks are "f" button
-kept the position Sprite for a target Sprite
-maps are created from the designs on paper #indie #indiegames #rpg #arcade

Lumbercamps were OP. And this not so small issue made me revamp the whole building "ecosystem".
This time I don't really have time to make a video about the latest change in my roguelike city builder, so here's the old fashioned way! :D More below!



I've made randomizer to randomize client's positions in some modes. With this, each play will be different.
Here are some shots from new mode called Gift Rain. Can you spot new enemy there?
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Alpha 0.1.0 -basic player controls-Point and click movement-basic attack -simple collisions-Basic enemy sprites with simple health -few stats like Hp, Energy, and coin count. Check out the first Caverns if you haven't played it yet https://gamejolt.com/games/caverns/771621

Happy #screenshotsaturday! Here's a new, special resource in my roguelike city builder. :D Now you need workers for production buildings! :)
Feel free to wishlist on Steam:
https://store.steampowered.com/app/2244650/HexLands/?utm_source=…

Just like previous jams, I'm updating this game adding stuffs which didn't make it into the game before.
One or two of them are other clients: Cats and Dogs.
Finally I managed to make Regrowth Apple Silicon compatible! :)
Thanks for sticking by for so long, in return I'd like to run a small discount! :)
Have a nice week,
Tudvari

Loading...Explore deep into the caves and free the deep of its monsters!
Collect coins to upgrade your attacks and more health!
Check out cavers and play it free!





