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Major update! The release date for Crisis of DreamCell's demo is July 30th! We've worked hard on the demo and can't wait for you all to try it out! Wishlist on Steam and follow for when it's out! #indiedev #indiegame #gamedev

https://store.steampowered.com/app/2095830/Crisis_of_DreamCell/

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Today we added a functional Save and Load System. We believe that the next Video is coming tomorrow!

IMPROVED OPTIONS MENU!
Added more settings, like FOV, Full Graphics control, and controls screen, and MORE!

#devlog #gamedev #horror #darkthreads #update #teaser #unrealengine

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Осталось поработать со светом.

We added a real loading screen and a pause menu. Update Video is coming soon

Retribution will come soon enough.

I'd never thought that making a modular AI in UE Is easier than a freeroam AI

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Should you kill every enemy you see?

In Lobo: The Howl Within, leaving dead bodies behind can trigger enemy investigations. They’ll warn others and form mini hordes to track you down.

Sometimes stealth > strength.

What’s your playstyle?