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Devlog 26: Fixed the bombardier enemy(The kamakazi one), the Imitation can now damage the player if the player hits it's spikes, changed how the health pickup and shield pickup look.


Devlog 25: Added bulletholes, added a better effect for when the player's sliding across the ground, changed it so there's no more mode toggle, instead you're on the ground and can jump, also added camera shake to normal movement and fast boosting.

Thanks to my friend for helping making a story for the game! You can check it out on the game page.


Five Nights at Freddy's : Witness | Post Processing Effects | FINAL
From Low, to Medium, to High Graphics!


When Will... The Demo Release?

Hi guys, I have some bad news :( All my fan-games are cancelled now because the dev team fell apart. I am very sorry. But I started my own game developing called Silent Wake. Soon I will show more stuff about it. See you soon!