Work in Progress in Unreal Engine

Share your creations!

Devlog, devlog, read all about it! This ended up being more of a design discussion, as latest changes were mostly bugfixes - but it was a really good discussion about card crafting mechanic and how we want to structure the campaign https://www.youtube.com/watch?v=0gnzevL4S3E

Cattenburg Devlog: Deckbuilding - Update #6
Dan and Bora discuss the idea of card crafting and resources, and whether they want to approach a Slay the Spire style campaign versus a Darkest Dungeon styl...
https://www.youtube.com/watch?v=0gnzevL4S3E
Loading...

cupboard

Hi! In this new devlog, we will see the new graphical tests I've done to define the style of the game. And on the other hand, I started with the integration of the UI design for the dialogue.

Check it out:

https://www.youtube.com/watch?v=jThjZSTKkYA

Devlog 18 - Two Graphic Styles and UI Dialogue in UE4
Hi everyone!Welcome to a new devlog!In this episode, we will see the new graphical tests I've done to define the style of the game since I'm still a little h...
https://www.youtube.com/watch?v=jThjZSTKkYA
Loading...

We're right on track to meet our deadline for finishing the vertical slice for our inaugural title, Kristala.

Join to the coldwinter community

https://gamejolt.com/c/coldwinter-puqcqf

Alien Colony: This is the first level of the fort defense.

Main character made with Metahuman next week maybe some gameplay ,but i can’t promise anything

Loading...

All dies

Alien Colony: We add an oasis for the civilians, also military and civilians updated 

Here's one of the chambers I designed for my upcoming game, The Amulet of Amunrun! Into the depths of the Pyramid and past many traps, what do you think awaits in this (still weirdly lit) chamber? :)